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	<title>Comments for The Number Warrior</title>
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	<link>http://numberwarrior.wordpress.com</link>
	<description>Assorted posts on mathematics and education</description>
	<lastBuildDate>Tue, 14 May 2013 11:17:40 +0000</lastBuildDate>
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		<title>Comment on Tiny Games, mathematics edition? by Math Teachers at Play #62 &#124; Let&#039;s Play Math!</title>
		<link>http://numberwarrior.wordpress.com/2013/04/12/tiny-games-mathematics-edition/#comment-6490</link>
		<dc:creator><![CDATA[Math Teachers at Play #62 &#124; Let&#039;s Play Math!]]></dc:creator>
		<pubDate>Tue, 14 May 2013 11:17:40 +0000</pubDate>
		<guid isPermaLink="false">http://numberwarrior.wordpress.com/?p=2486#comment-6490</guid>
		<description><![CDATA[[&#8230;] Dyer launches a wonderful discussion in Tiny Games, mathematics edition? Dan Myer brings the project to everyone&#8217;s attention with Tiny Math Games. And John Golden [&#8230;]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] Dyer launches a wonderful discussion in Tiny Games, mathematics edition? Dan Myer brings the project to everyone&#8217;s attention with Tiny Math Games. And John Golden [&#8230;]</p>
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		<title>Comment on Math Equations in WordPress (part 1) by RodAG_</title>
		<link>http://numberwarrior.wordpress.com/2008/01/23/math-equations-in-wordpress-part-1/#comment-5506</link>
		<dc:creator><![CDATA[RodAG_]]></dc:creator>
		<pubDate>Fri, 26 Apr 2013 05:07:28 +0000</pubDate>
		<guid isPermaLink="false">http://numberwarrior.wordpress.com/2008/01/23/math-equations-in-wordpress-part-1/#comment-5506</guid>
		<description><![CDATA[Thank you so much!
I was having a hard time trying to embed equations in a blog entry. Just a question: is it possible to change the font for the equations? this of course is not so relevant, but it would be great to be able to display the equation in a more &quot;friendly&quot; font than the preformated one.

Thanks again for this blog post, it was really helpful.]]></description>
		<content:encoded><![CDATA[<p>Thank you so much!<br />
I was having a hard time trying to embed equations in a blog entry. Just a question: is it possible to change the font for the equations? this of course is not so relevant, but it would be great to be able to display the equation in a more &#8220;friendly&#8221; font than the preformated one.</p>
<p>Thanks again for this blog post, it was really helpful.</p>
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		<title>Comment on The difference between game and drill by dy/dan &#187; Blog Archive &#187; Tiny Math Games</title>
		<link>http://numberwarrior.wordpress.com/2013/04/17/the-difference-between-game-and-drill/#comment-5349</link>
		<dc:creator><![CDATA[dy/dan &#187; Blog Archive &#187; Tiny Math Games]]></dc:creator>
		<pubDate>Thu, 25 Apr 2013 03:10:43 +0000</pubDate>
		<guid isPermaLink="false">http://numberwarrior.wordpress.com/?p=2496#comment-5349</guid>
		<description><![CDATA[[...] 2013 Apr 24. Jason Dyer elaborates in another post. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] 2013 Apr 24. Jason Dyer elaborates in another post. [...]</p>
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		<title>Comment on Tiny Games, mathematics edition? by Joe Boyer</title>
		<link>http://numberwarrior.wordpress.com/2013/04/12/tiny-games-mathematics-edition/#comment-5244</link>
		<dc:creator><![CDATA[Joe Boyer]]></dc:creator>
		<pubDate>Wed, 24 Apr 2013 06:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://numberwarrior.wordpress.com/?p=2486#comment-5244</guid>
		<description><![CDATA[It&#039;s funny that I play both these examples with my classes regularly (albeit, with some modifications).  The kids love them, and we get into some really interesting discussions about strategy.   The problem is, I only have one more, and I&#039;ve been searching for similar games for a long time.   I really like my variations though, so I&#039;ll post them here before I go check out the collected resources.

1-2-Nim
I rename this and remove the resource requirement.  You don&#039;t need coins/matches/whatever.  The first person starts the game by saying the number &quot;21&quot; and then the next person says either 1 number less or 2 numbers less, ie &quot;20&quot; or &quot;19&quot;.  The goal is to make your opponent say (or skip) the number &quot;1&quot;.  Works exactly the same, just removes a level of complication.  It&#039;s obviously a game of strategy between two people, but if we play it with 3, or 4 (or 20) people, it increases an element of chance.  This is great for a discussion about luck-vs-skill in games.  There are games that are all skill (Chess) there are games that are all luck (Chutes-and-ladders) and most games fall somewhere between these on a continuum.  Where would you put football?  Great conversation.


Fizz-Buzz
I call this Buzz-Zing but the rules are nearly the same.  The numbers change, however.  Great for late-primary and middle school kids for practising times-tables.  The other main difference to what you&#039;ve described is that you also say &quot;Buzz&quot; or &quot;Zing&quot; if the number has the base numbers as a digit.
EG, If the buzz number is 3 and the Zing number is 7, the sequence goes: 1, 2 Buzz, 3, 4, 5, Buzz, Zing, 8, Buzz, 10, 11, Buzz, Buzz, Zing, Buzz, 16, Zing, Buzz, 19, 20, Buzzing, etc.
Try adding a &quot;Ga&quot; number for extra difficulty (this is really tricky) but it allows you to call the game Buzzinga!  (I hate Big Bang Theory but kids love a pop-culture reference.


Roman Goblin
My other new addition is only for primary and lower-middle for teaching different number systems.  But, whether you&#039;re teaching Roman Numerals or not, it&#039;s a great game.  I let the kids pick 5 random words and we substitute those for the roman digits I, V, X and L.  The job is just to count upwards in turns.
eg, I = Cat, V = Pasta, X = Bowling, L = Flying
First student just says, &quot;Cat&quot; then the next has to say &quot;Cat cat&quot; then the next is &quot;Cat cat cat&quot; then &quot;Cat Pasta&quot; then &quot;Pasta&quot; then &quot;Pasta Cat&quot;, &quot;Pasta Cat Cat&quot;, &quot;Pasta Cat Cat Cat&quot;, &quot;Cat Bowling&quot; etc.  The kids love it, and they love playing again trying to choose words that will result in funny outcomes.

Also works wonderfully as a drinking game where you substitute I, V, and X for swearwords.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s funny that I play both these examples with my classes regularly (albeit, with some modifications).  The kids love them, and we get into some really interesting discussions about strategy.   The problem is, I only have one more, and I&#8217;ve been searching for similar games for a long time.   I really like my variations though, so I&#8217;ll post them here before I go check out the collected resources.</p>
<p>1-2-Nim<br />
I rename this and remove the resource requirement.  You don&#8217;t need coins/matches/whatever.  The first person starts the game by saying the number &#8220;21&#8243; and then the next person says either 1 number less or 2 numbers less, ie &#8220;20&#8243; or &#8220;19&#8243;.  The goal is to make your opponent say (or skip) the number &#8220;1&#8243;.  Works exactly the same, just removes a level of complication.  It&#8217;s obviously a game of strategy between two people, but if we play it with 3, or 4 (or 20) people, it increases an element of chance.  This is great for a discussion about luck-vs-skill in games.  There are games that are all skill (Chess) there are games that are all luck (Chutes-and-ladders) and most games fall somewhere between these on a continuum.  Where would you put football?  Great conversation.</p>
<p>Fizz-Buzz<br />
I call this Buzz-Zing but the rules are nearly the same.  The numbers change, however.  Great for late-primary and middle school kids for practising times-tables.  The other main difference to what you&#8217;ve described is that you also say &#8220;Buzz&#8221; or &#8220;Zing&#8221; if the number has the base numbers as a digit.<br />
EG, If the buzz number is 3 and the Zing number is 7, the sequence goes: 1, 2 Buzz, 3, 4, 5, Buzz, Zing, 8, Buzz, 10, 11, Buzz, Buzz, Zing, Buzz, 16, Zing, Buzz, 19, 20, Buzzing, etc.<br />
Try adding a &#8220;Ga&#8221; number for extra difficulty (this is really tricky) but it allows you to call the game Buzzinga!  (I hate Big Bang Theory but kids love a pop-culture reference.</p>
<p>Roman Goblin<br />
My other new addition is only for primary and lower-middle for teaching different number systems.  But, whether you&#8217;re teaching Roman Numerals or not, it&#8217;s a great game.  I let the kids pick 5 random words and we substitute those for the roman digits I, V, X and L.  The job is just to count upwards in turns.<br />
eg, I = Cat, V = Pasta, X = Bowling, L = Flying<br />
First student just says, &#8220;Cat&#8221; then the next has to say &#8220;Cat cat&#8221; then the next is &#8220;Cat cat cat&#8221; then &#8220;Cat Pasta&#8221; then &#8220;Pasta&#8221; then &#8220;Pasta Cat&#8221;, &#8220;Pasta Cat Cat&#8221;, &#8220;Pasta Cat Cat Cat&#8221;, &#8220;Cat Bowling&#8221; etc.  The kids love it, and they love playing again trying to choose words that will result in funny outcomes.</p>
<p>Also works wonderfully as a drinking game where you substitute I, V, and X for swearwords.</p>
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		<title>Comment on Riemann Hypothesis disproof #296 by David</title>
		<link>http://numberwarrior.wordpress.com/2008/01/16/reimann-hypothesis-disproof-296/#comment-4490</link>
		<dc:creator><![CDATA[David]]></dc:creator>
		<pubDate>Thu, 18 Apr 2013 17:10:10 +0000</pubDate>
		<guid isPermaLink="false">http://numberwarrior.wordpress.com/2008/01/16/reimann-hypothesis-disproof-296/#comment-4490</guid>
		<description><![CDATA[What about Arne Bergstrom&#039;s supposed proof at http://arxiv.org/abs/0809.5120? Has anyone checked it yet?]]></description>
		<content:encoded><![CDATA[<p>What about Arne Bergstrom&#8217;s supposed proof at <a href="http://arxiv.org/abs/0809.5120" rel="nofollow">http://arxiv.org/abs/0809.5120</a>? Has anyone checked it yet?</p>
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		<title>Comment on The difference between game and drill by John Golden</title>
		<link>http://numberwarrior.wordpress.com/2013/04/17/the-difference-between-game-and-drill/#comment-4472</link>
		<dc:creator><![CDATA[John Golden]]></dc:creator>
		<pubDate>Thu, 18 Apr 2013 15:24:45 +0000</pubDate>
		<guid isPermaLink="false">http://numberwarrior.wordpress.com/?p=2496#comment-4472</guid>
		<description><![CDATA[I thought that&#039;s what you were trying to get at. I think Christopher&#039;s objection was over the idea that Devlin approaches as having an essential mathematical nature. That playing the game is doing math in a real, relational sense.]]></description>
		<content:encoded><![CDATA[<p>I thought that&#8217;s what you were trying to get at. I think Christopher&#8217;s objection was over the idea that Devlin approaches as having an essential mathematical nature. That playing the game is doing math in a real, relational sense.</p>
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		<title>Comment on Tiny Games, mathematics edition? by The difference between game and drill &#124; The Number Warrior</title>
		<link>http://numberwarrior.wordpress.com/2013/04/12/tiny-games-mathematics-edition/#comment-4408</link>
		<dc:creator><![CDATA[The difference between game and drill &#124; The Number Warrior]]></dc:creator>
		<pubDate>Thu, 18 Apr 2013 03:09:20 +0000</pubDate>
		<guid isPermaLink="false">http://numberwarrior.wordpress.com/?p=2486#comment-4408</guid>
		<description><![CDATA[[...] Tiny Games, mathematics&#160;edition? [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Tiny Games, mathematics&nbsp;edition? [...]</p>
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		<title>Comment on Tiny Games, mathematics edition? by different Dave</title>
		<link>http://numberwarrior.wordpress.com/2013/04/12/tiny-games-mathematics-edition/#comment-4352</link>
		<dc:creator><![CDATA[different Dave]]></dc:creator>
		<pubDate>Wed, 17 Apr 2013 19:01:19 +0000</pubDate>
		<guid isPermaLink="false">http://numberwarrior.wordpress.com/?p=2486#comment-4352</guid>
		<description><![CDATA[Is it an element of competition? &quot;Factor my quadratic&quot; isn&#039;t a game, but &quot;Who can factor this the fastest?&quot; or &quot;Can you factor these five quadratics faster than you factored the five we did yesterday?&quot; might qualify. 

It&#039;s good to separate the concept of &quot;game&quot; from &quot;fun&quot;, also. It might be more fun to compete as teams, or individually. It might be fun to compete against others, or against yourself. I think fun will be partly subjective, and partly depends on the game and the group.

It&#039;s definitely more fun (or should I say &quot;engaging&quot;?) when you have a legitimate chance at winning. In math games, having a legitimate chance might include that the game doesn&#039;t have an undefeatable strategy or that the game is new to everyone and no one has discovered overwhelmingly strong strategies.

I&#039;m seeing lots of games listed over on Dan&#039;s blog, but I want to keep thinking about what defines game vs. practice (and I have a hunch that someone must have written about this already, somewhere). http://en.wikipedia.org/wiki/Game might be an approachable starting point for pondering, but I think their definition (&quot;structured playing&quot;) might be broader than what we&#039;re talking about.]]></description>
		<content:encoded><![CDATA[<p>Is it an element of competition? &#8220;Factor my quadratic&#8221; isn&#8217;t a game, but &#8220;Who can factor this the fastest?&#8221; or &#8220;Can you factor these five quadratics faster than you factored the five we did yesterday?&#8221; might qualify. </p>
<p>It&#8217;s good to separate the concept of &#8220;game&#8221; from &#8220;fun&#8221;, also. It might be more fun to compete as teams, or individually. It might be fun to compete against others, or against yourself. I think fun will be partly subjective, and partly depends on the game and the group.</p>
<p>It&#8217;s definitely more fun (or should I say &#8220;engaging&#8221;?) when you have a legitimate chance at winning. In math games, having a legitimate chance might include that the game doesn&#8217;t have an undefeatable strategy or that the game is new to everyone and no one has discovered overwhelmingly strong strategies.</p>
<p>I&#8217;m seeing lots of games listed over on Dan&#8217;s blog, but I want to keep thinking about what defines game vs. practice (and I have a hunch that someone must have written about this already, somewhere). <a href="http://en.wikipedia.org/wiki/Game" rel="nofollow">http://en.wikipedia.org/wiki/Game</a> might be an approachable starting point for pondering, but I think their definition (&#8220;structured playing&#8221;) might be broader than what we&#8217;re talking about.</p>
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		<title>Comment on Tiny Games, mathematics edition? by John Golden</title>
		<link>http://numberwarrior.wordpress.com/2013/04/12/tiny-games-mathematics-edition/#comment-4324</link>
		<dc:creator><![CDATA[John Golden]]></dc:creator>
		<pubDate>Wed, 17 Apr 2013 14:27:11 +0000</pubDate>
		<guid isPermaLink="false">http://numberwarrior.wordpress.com/?p=2486#comment-4324</guid>
		<description><![CDATA[Trying to collect these and from Dan&#039;s thread at http://bit.ly/TinyMathGames]]></description>
		<content:encoded><![CDATA[<p>Trying to collect these and from Dan&#8217;s thread at <a href="http://bit.ly/TinyMathGames" rel="nofollow">http://bit.ly/TinyMathGames</a></p>
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		<title>Comment on Tiny Games, mathematics edition? by Jason Dyer</title>
		<link>http://numberwarrior.wordpress.com/2013/04/12/tiny-games-mathematics-edition/#comment-4243</link>
		<dc:creator><![CDATA[Jason Dyer]]></dc:creator>
		<pubDate>Wed, 17 Apr 2013 00:34:46 +0000</pubDate>
		<guid isPermaLink="false">http://numberwarrior.wordpress.com/?p=2486#comment-4243</guid>
		<description><![CDATA[Sure. (Note: From what I recall 24 was just a regular game before it starting getting sold as an educational product.)]]></description>
		<content:encoded><![CDATA[<p>Sure. (Note: From what I recall 24 was just a regular game before it starting getting sold as an educational product.)</p>
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